- Befriend each villager by talking to them every day and giving them gifts. Higher friendship levels allow you to learn each NPC’s personal story and can also gain you access to new shop items, skills, hidden goodies, and more.
- Unique items means that each item in the game is treated as a separate object. You can rename equipment, find rare versions of them, upgrade and repair them (weapons have durability), and even enchant them. You can have several iron swords each with different enchantments on them. Most weapons are limited to 1-2 enchantment slots.
- Six unique crafts: Cooking, Smithing, Tailoring, Enchanting, Alchemy, and Construction.
- Quests are divided into two categories: story quests that propel your adventure forward, and side quests that are procedurally generated.
- Features a world encounter system where you can find random events in field maps or dungeons, such as travelling merchants or a bandit who’ll offer to spare you for money (or you can kill him)
- Enemy encounters and (most) treasure chests are randomly placed on maps. You typically won’t find the same monster encounter in the same dungeon spot every time. Treasure chest contents are randomly drawn from a pool of items appropriate for the zone you’re in. You can also find unique weapons with randomized names, stats, and enchantments.